# New Events Now Available in the SDK!

We’re thrilled to announce the addition of **new interactive events** to our SDK, empowering creators to build even richer and more dynamic AR experiences. These updates bring enhanced interactivity and flexibility to your projects, making it easier than ever to engage users in immersive ways.

**What’s New?**

* **User Enter**: Trigger actions when a user enters your AR experience. Perfect for welcoming messages or logging analytics.
* **Image Target Found/Lost Events** : React dynamically when an AR image target is detected or lost. Use these events to spawn objects, play animations, or guide users back on track.
* **3D Object Interaction Events** : Add interactivity to 3D objects with **Click** , **Press** , and **Long Press** events. Seamlessly integrate these with Unity Visual Scripting to create custom behaviors like never before.

**Why It Matters**

These new events open up endless possibilities for creativity and engagement. Whether you’re designing games, interactive storytelling, or educational tools, these features allow you to craft experiences that respond intelligently to user actions.

**Learn More About Each Event**

To help you dive deeper into each event, we’ve created dedicated resources:

* **👤 User Enter** : Learn how to use these events to enhance your AR entry and exit flows. [Explore User Enter](/over-sdk-manual/sdk-coding-nodes/over-nodes/get-user-name.md)
* **🎯 Image Target Found/Lost Events** : Discover how to leverage image targets for dynamic interactions. [Explore Image Target Events](/over-sdk-manual/sdk-coding-nodes/over-nodes/ar-image-target-event.md)
* **🎮 3D Object Interaction Events** : Master the art of making 3D objects clickable, pressable, and long-pressable. [Explore 3D Object Events](/over-sdk-manual/cook-book/cooking-with-clicks-mastering-over-clickable-objects-in-ar.md)


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