> For the complete documentation index, see [llms.txt](https://docs.overthereality.ai/over-sdk-manual/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overthereality.ai/over-sdk-manual/over-visual-scripting-legacy/nodes/data/special.md).

# Special

### Description

This collection of [OverNode](/over-sdk-manual/over-visual-scripting-legacy/visual-scripting-essentials/overnode.md) represents data types that are not in the c# language nor Unity library but rather used to improve the development while creating an OVER Experience.

#### Self Object Value

This Data [OverNode](/over-sdk-manual/over-visual-scripting-legacy/visual-scripting-essentials/overnode.md) is used to reference the gameobject that is using this graph.

This is useful for logic like self destroy, self-position, etc.. without the need to expose a variable in the variables list and self-reference the gameobject.

<figure><img src="https://content.gitbook.com/content/6xdubHTzJACGqFIM7yJy/blobs/t9DijwxotNCBna0nPlDe/SelfObjectValue.png" alt=""><figcaption><p>Self Object value node</p></figcaption></figure>
