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OvrAnimatorActionType

Enumeration

Description

CrossFadeInt

Crossfade with hash representation of the state name.

CrossFadeString

Crossfade with state name.

SetLayerWeight

Changes the weight of a layer

SetLookAtPosition

Sets a position as a look at target

SetTarget

Sets a new Avatar target

SetInteger

Sets an Integer parameter

SetBool

Sets a Boolean parameter

SetFloat

Sets a Float parameter

UnityAction

Fires a UnityAction