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OvrBillboard

Subclass of UnityEngine.Monobehaviour

Description

This Component allows for gameobject to be always oriented towards another transform. It has two boolean parameters that can be setted: "Only Y" and "Follow Cam". If the first is set, the object will be only rotated on its Y axis. Toggling the former will change the object to track between the camera and a custom transform.

Ovr Billboard example with Follow Cam set to On
Ovr Billboard example with Follow Cam set to Off