> For the complete documentation index, see [llms.txt](https://docs.overthereality.ai/over-sdk-manual/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overthereality.ai/over-sdk-manual/sdk-editor/assets/nfts.md).

# NFTs

Here you can find listed all the NFTs you have linked to your account.

<figure><img src="https://123660717-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F6xdubHTzJACGqFIM7yJy%2Fuploads%2FrDumknohXej3AR4iUtq4%2Fimage.png?alt=media&amp;token=da2d914d-9911-42b3-9bf4-ebf48e78f215" alt="" width="563"><figcaption></figcaption></figure>

To instantiate an NFT in the scene, you can select it and click on the "**Spawn NFT**" button. After that, the NFT will be downloaded the first time and imported directly into the scene.

{% hint style="info" %}
When an NFT is downloaded, the file will be saved in "Assets\Over Unity SDK\NFTs\Models" inside a sub-folder with a unique name.
{% endhint %}

After an NFT is imported into the scene it will be automatically set as a child of the "**OVER\_Asset**".<br>

You can have multiple NFTs in the scene which are the same or all different but each NFT must have an "**NFT Experience Item**" attached to it to be recognized as NFT inside the app.

<figure><img src="https://content.gitbook.com/content/6xdubHTzJACGqFIM7yJy/blobs/wAqEi4RR5AA9CmGXUxUp/NFTExperienceItem.png" alt=""><figcaption><p>NFT Experience Item component</p></figcaption></figure>

If you want the NFT to be controllable from any user inside the experience, just check the \
"**Is Controllable**" checkmark on it and it will be possible to control it with the Joystick available inside the app.
