Subclass of Ovr.OvrNode
This Node is used to assign values to a Unity UI Text Component.
It can be executed repeatedly during Update, in order to keep refreshing the UI with the correct values.
Note: the following attributes are added to the existing ones from the super class OvrNode
Name | Type | Description |
---|---|---|
Text
Text
Unity Text Component
ExecuteOnUpdate
boolean
If True, this node will be executed each frame.
OvrVariable
Value to display