SetPosition
Sets position of a vertex
UnityAction
Fires a UnityAction
Subclass of Ovr.OvrNode
This Node is used to manage the most common interactions with the Unity LineRenderer Component.
It requires a LineRenderer to be set up. See the Unity Manual for more info.
Based on the action the LineRenderer is required to perform, this component changes its behavior and requirements.
The OVER SDK provides several ways to interact with Unity LineRenderer Component. A list can be found in OvrLineRendererActionType.
Allows the user to set the position of a vertex in the line. The vertex is specified by an index and an OvrVector3 position.
Note: the following attributes are added to the existing ones from the super class OvrNode
Name | Type | Description |
---|---|---|
Execute the assigned UnityAction. Use this Type to directly access the functions made available by Unity in the specific component.
Note: the following attributes are added to the existing ones from the super class OvrNode
Name | Type | Description |
---|---|---|
LineRenderer
Unity LineRenderer Component
ActionType
Action type [UnityAction]
UnityAction
UnityAction
UnityAction to be invoked
LineRenderer
Unity LineRenderer Component
ActionType
Action type [SetPosition]
Index
Vertex index
Position
Position of the vertex to set