> For the complete documentation index, see [llms.txt](https://docs.overthereality.ai/over-web-builder/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overthereality.ai/over-web-builder/examples/how-to-publish-an-experience-with-vps-enabled.md).

# How to publish an experience with VPS enabled

This tutorial will guide you through the process of publishing an experience using VPS (Visual Positioning System) for accurate AR experiences. VPS ensures that users are relocated precisely in the real-world environment, enhancing immersion and interactivity.

**Step 1: Login and Create a New Project**

1. Log in to your account.
2. In the top left corner, click the **New Project** button.

<figure><img src="/files/BVQ8HiaDCWeVUjhlXTAj" alt=""><figcaption></figcaption></figure>

**Step 2: Open the Editor and Add an Asset**

1. Once the editor is open, navigate to the **Asset** section on the left side.
2. In the **Asset Library**, use the **Over** tab to filter and select a generic asset.
3. Click on the chosen asset to set it on the viewport and position it as desired.

<figure><img src="/files/zSlpAWptDMj6M4ERAYcg" alt=""><figcaption></figcaption></figure>

**Step 3: Select OVRLand and OVRMap**

1. On the left menu, click on **OVRLand and OVRMap**.
2. Choose an **OVRLand** from your available list. If you do not own one or want to test your setup, you can select **Workspace**, which allows you to test all OVRMaps.
3. Switch to the **OVRMaps** tab and select an OVRMap that you own. If you do not have one, you can create it by downloading the OVER app.
4. After selecting the OVRMap, it will be instantiated in the scene. Position your previously added asset relative to the OVRMap, ensuring it aligns with the real-world environment.

<figure><img src="/files/smsKB93sTES5uKeJhb8e" alt=""><figcaption></figcaption></figure>

**Step 4: Set Up Project Settings**

1. Navigate to the **Project** section to configure the details of your experience.
2. Set a **thumbnail** or **video preview** for your project.
3. Select the layer where you want to publish your experience: **AR Layer** or **Virtual Layer**.
   * If publishing in **AR Layer**, make sure to enable the **Display OVRMap** option if you want remote users to experience the correct environment.

<figure><img src="/files/OSLBbU37QhfGAY3wB56g" alt=""><figcaption></figcaption></figure>

**Step 5: Publish the Experience**

1. Once everything is set up, click **Publish** in the top right corner of the editor.
2. In the final review popup, verify all settings and click **Continue** if everything looks good.
3. Ensure that the **occlusion** settings are configured correctly, and then click **Publish**.

<div><figure><img src="/files/PZmHFjsYgs9KOCv4uQ9D" alt=""><figcaption></figcaption></figure> <figure><img src="/files/H25cWlTtQWc97g9EvcVG" alt=""><figcaption></figcaption></figure></div>

**VPS enabled**

With VPS enabled, users who interact with your AR experience will be accurately relocated within the mapped environment, allowing for a seamless and immersive experience.

{% hint style="info" %}
By following these steps, you ensure that your experience is fully aligned with real-world coordinates, providing users with a more engaging and precise AR interaction.
{% endhint %}


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