> For the complete documentation index, see [llms.txt](https://docs.overthereality.ai/over-avatar-body-standard-for-clothes/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overthereality.ai/over-avatar-body-standard-for-clothes/example-using-blender.md).

# Example using Blender

Open Blender

![](/files/X20nIMcIyTOaThPLger3)

Import the previously downloaded default avatar template.

<div align="left"><img src="/files/cC0HMJ6BXY5heck1TY9j" alt=""></div>

Check that it has been imported correctly.

![](/files/p7pL8Y9Twml1VsFMVafi)

Create the desired garment using the avatar as a mannequin.

![](/files/zXgmtjGVGlim6hAsCdJJ)

Once the dress has been created, proceed to apply weight painting based on the model's bones.

![](/files/ZpDFQ1K27HrvnFPSa3Ml)

Once the head skinning is done check that the selected objects within the model's armour are hidden.

![](/files/vY4iqtgz94sB05uM7Bwj)

Proceed with the export in GLB format.

![](/files/XCGmDsqV47lS3JL6iKNS)

Check that the following settings are selected.

![](/files/mtK12DapajtIEJDByEMT)

Your dress has been perfectly exported and is ready to OVER.
