Subclass of UnityEngine.Monobehaviour
OvrNode is the base class from which all other Nodes derive their base attributes.
NodeId
string
The ID of the Node, used to better recognize the Node in Editor.
PreExecutionNodes
OvrNode [ ]
Collection of OvrNodes, these nodes will be executed before this OvrNode.
PostExecutionNodes
Collection of OvrNodes, these nodes will be executed after this OvrNode.
Execute
Prompts the OvrNode for execution. The behaviour of this Method will differ for each Node.
Last updated 1 year ago