# Sample\_TransparentsObjectsMask

The **Sample\_TransparentsObjectsMask** object is designed to demonstrate how a plane with the **Sample\_TransparentsObjectsMask** material interacts with both opaque and transparent objects in a Unity 3D scene.&#x20;

This material serves as a specialized mask that affects the rendering and processing behavior of objects, specifically in distinguishing opaque and transparent materials.

However, this material does not apply a mask to either opaque materials or **OVRMaps**.


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