Sample_OpaqueObjectsMask

The Sample_OpaqueObjectsMask object is designed to demonstrate how a plane with the Sample_OpaqueObjectsMask material interacts with both opaque and transparent objects in a Unity 3D scene.

This material serves as a specialized mask that affects the rendering and processing behavior of objects, specifically in distinguishing opaque and transparent materials.

Additionally, this material applies its properties to the transparent material and to the OVRMaps as well.

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