OvrLineRenderer
Subclass of Ovr.OvrNode
Description
This Node is used to manage the most common interactions with the Unity LineRenderer Component.
It requires a LineRenderer to be set up. See the Unity Manual for more info.
Based on the action the LineRenderer is required to perform, this component changes its behavior and requirements.
Action Types
The OVER SDK provides several ways to interact with Unity LineRenderer Component. A list can be found in OvrLineRendererActionType.
Set Position
Allows the user to set the position of a vertex in the line. The vertex is specified by an index and an OvrVector3 position.
Note: the following attributes are added to the existing ones from the super class OvrNode
Name | Type | Description |
---|---|---|
LineRenderer | Unity LineRenderer Component | |
ActionType | Action type [SetPosition] | |
Index | Vertex index | |
Position | Position of the vertex to set |
Unity Action
Execute the assigned UnityAction. Use this Type to directly access the functions made available by Unity in the specific component.
Note: the following attributes are added to the existing ones from the super class OvrNode
Name | Type | Description |
---|---|---|
LineRenderer | Unity LineRenderer Component | |
ActionType | Action type [UnityAction] | |
UnityAction | UnityAction | UnityAction to be invoked |
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