OvrUIText
Subclass of Ovr.OvrNode
Description
This Node is used to assign values to a Unity UI Text Component.
It can be executed repeatedly during Update, in order to keep refreshing the UI with the correct values.
Attributes
Note: the following attributes are added to the existing ones from the super class OvrNode
Name | Type | Description |
---|---|---|
Text | Text | Unity Text Component |
ExecuteOnUpdate | boolean | If True, this node will be executed each frame. |
OvrVariable | Value to display |
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