OvrNodeLinker
Subclass of Ovr.OvrNode
Description
This Node is used to link OvrNodes together.
Linking OvrNode one to another
Linking an OvrNode to/from a list of OvrNodes contained in a GameObject created from OvrInstantiate
These are chosen via ActionType parameter.
Link to Node
The OvrNodeToLink will be linked to the OvrNodeWhereLink.
Attributes
Note: the following attributes are added to the existing ones from the super class OvrNode
Link GameObject
In this mode, depending on the selected OvrNodeLinkType, an OvrNode will be linked to a list of OvrNodes identified by their Node Id inside a GameObject. Or, alternatively, a list of OvrNodes identified by their Node Id inside a GameObject will be linked to an OvrNode.
Attributes
Note: the following attributes are added to the existing ones from the super class OvrNode
Link to Instantiate Game Object
This mode is very similar to Link to GameObject, the only exception is that the target GameObject is not an object already present in the scene, but a product of a OvrInstantiate Node, which produces the object required for linking.
Attributes
Note: the following attributes are added to the existing ones from the super class OvrNode
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