OVER - SDK Manual
  • Intro
  • Setting Up
    • Quick Start
    • Jump Start Samples
    • Slow Start
  • NEWS
    • New Events Now Available in the SDK!
    • Object Movement with Spline Paths and AI Navigation
    • Unity Visual Scripting Supported
  • Cook Book
    • Adding Interactivity to Your AR Experience
    • Cooking with Clicks: Mastering Over Clickable Objects in AR
    • Interactive Scene Building: Mastering Object Movement in Unity
    • AR Image Targets 101: From Setup to Execution
    • AR Light Recipe: Illuminating Your Augmented Reality Creations
    • The Blender Starter Recipe: Crafting 3D Magic
  • SDK EDITOR
    • Overview
    • Location
      • Ground View
      • OvrMap Editor Settings
        • OvrMap Setting
    • Assets
      • NFTs
      • AR Image Targets
    • Publication
  • SDK Window
    • Overview
    • OVER_Asset
    • OVER_ArWorldCanvas
    • OVER_Canvas
    • OVER_PlayerSimulator
    • Unity Visual Scripting
      • Configuration
      • Graph
      • Variables
    • Over Visual Scripting
      • Over Script
      • Over Script Manager
    • Spawners
      • OVER_RemoteSpawnPoint
      • OVER_ConsoleSpawnPoint
    • Presets
      • OVER_ArLight
      • OVER_ClickableObject
      • OVER_ChromaKeyVideoPlayer
      • OVER_ImageStreamer
      • OVER_ArImageTargetListener
      • OVER_Poap
      • OVER_ScreenShare
    • Samples
      • Sample_ControllableObject
      • Sample_OpaqueObjectsMask
      • Sample_TransparentsObjectsMask
    • Editor
      • OVER_VideoRecorder
  • SDK CODING NODES
    • Overview
    • Configuration
    • Over Nodes
      • Over Ar Camera
      • Local Storage
        • Save Local Value
        • Get Local Value
        • Has Local Value
      • Get Current Datetime
      • Open External URL
      • Web Request
      • Get User Name
      • Texture from URL
      • Ar Image Target Event
        • On Ar Image Target Found
        • On Ar Image Target Lost
  • Banned Nodes
  • OVER Visual Scripting (Legacy)
    • Visual Scripting Essentials
      • OverNode
      • OverGraph
      • OverScript
      • OverScriptManager
    • Nodes
      • AR
        • OVER AR Camera
        • World to Screen
        • Screen to World
      • Components
        • Animator
        • Audio
        • Engine
          • Renderer
          • LineRenderer
          • Material
        • Light
        • Object
        • Transform
        • Rigidbody
        • UI
          • RectTransform
          • Image
          • RawImage
          • Text
          • Text (TMP UGUI)
          • Text (TMP)
        • Video Player
        • Navigation
        • Character Controller
        • Image Streamer
      • Data
        • Simple
        • Composite
        • Multimedia
        • Special
      • Flow
        • Main Unity Events
        • Other Events
          • Button Clicked
          • Touch
          • Collision
          • Trigger
          • Custom Events
          • Animation
        • Conditional
          • If Else
        • Loops
          • Loop
          • While
          • List Iterate
        • Group
      • Operations
        • Conditional
        • Math
        • String
        • Vector
        • Quaternion
        • Web
        • JSON
        • Lists
        • Saving System
      • Utils
        • Time
        • Countdown Timer
      • Log
        • Over Debug Log
      • Variables
  • Ovr Component System (Ancient Legacy)
    • Essentials
    • Check Prefab/Scene Validity Button
    • Nodes
      • GameObject Interactions
        • OvrObject
        • OvrInstantiate
        • OvrDestroyer
          • OvrDestroyType
      • Logics
        • OvrCondition
          • OvrConditionOperator
        • OvrIfElse
          • OvrBooleanLogicalOperator
        • OvrLoopNode
          • OvrLoopType
        • OvrMathf
          • MathFunctionType
        • OvrUpdate
          • OvrUpdateType
        • OvrRandom
          • OvrRandomType
        • OvrStringFunction
          • StringFunctionType
        • OvrVector3Function
          • Vector3FunctionType
      • Unity Components Interactors
        • OvrAnimator
          • OvrAnimatorActionType
        • OvrAudio
          • OvrAudioActionType
        • OvrCharacterController
          • OvrCharacterControllerActionType
          • OvrSpace
        • OvrLight
          • OvrLightActionType
        • OvrLineRenderer
          • OvrLineRendererActionType
        • OvrRigidBody
          • OvrDirection
          • OvrRigidbodyActionType
        • OvrTransform
          • OvrTransformActionType
        • OvrUIText
        • OvrVideoPlayer
          • OvrVideoPlayerActionType
      • Utility
        • OvrGroupNode
        • OvrNodeLinker
          • OvrNodeLinkerActionType
          • OvrNodeLinkType
        • OvrUnityEvent
        • OvrPoap
        • OvrOpenExternalUrl
      • Variables
        • OvrVariable
          • OvrVariableType
        • OvrBool
        • OvrString
        • OvrNumericVariable
          • OvrInt
          • OvrFloat
            • OvrTime
              • OvrTimeType
          • OvrVector2
          • OvrVector3
          • OvrQuaternion
        • OvrSetVariable
      • OvrNode
      • OvrAsyncNode
    • Triggers
      • OvrClickableObject
        • OvrTouchListenerType
      • OvrColliderTrigger
      • OvrUIButton
    • Utils
      • OvrArCamera
        • ArCameraActionType
      • OvrArLight
      • OvrArWorldCanvas
      • OvrBillboard
  • In App References
    • AR Occlusion
    • Walk Mode
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  1. OVER Visual Scripting (Legacy)
  2. Nodes
  3. Flow

Other Events

Button ClickedTouchCollisionTriggerCustom EventsAnimation
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