OVER - SDK Manual
CtrlK
  • Intro
  • Setting Up
    • Quick Start
    • Jump Start Samples
    • Slow Start
  • NEWS
    • New Events Now Available in the SDK!
    • Object Movement with Spline Paths and AI Navigation
    • Unity Visual Scripting Supported
  • Cook Book
    • Adding Interactivity to Your AR Experience
    • Cooking with Clicks: Mastering Over Clickable Objects in AR
    • Interactive Scene Building: Mastering Object Movement in Unity
    • AR Image Targets 101: From Setup to Execution
    • AR Light Recipe: Illuminating Your Augmented Reality Creations
    • The Blender Starter Recipe: Crafting 3D Magic
  • SDK EDITOR
    • Overview
    • Location
    • Assets
    • Publication
  • SDK Window
    • Overview
    • OVER_Asset
    • OVER_ArWorldCanvas
    • OVER_Canvas
    • OVER_PlayerSimulator
    • Unity Visual Scripting
    • Over Visual Scripting
    • Spawners
    • Presets
    • Samples
    • Editor
  • SDK CODING NODES
    • Overview
    • Configuration
    • Over Nodes
  • Banned Nodes
  • OVER Visual Scripting (Legacy)
    • Visual Scripting Essentials
    • Nodes
      • AR
      • Components
      • Data
      • Flow
        • Main Unity Events
        • Other Events
          • Button Clicked
          • Touch
          • Collision
          • Trigger
          • Custom Events
          • Animation
        • Conditional
        • Loops
        • Group
      • Operations
      • Utils
      • Log
      • Variables
  • Ovr Component System (Ancient Legacy)
    • Essentials
    • Check Prefab/Scene Validity Button
    • Nodes
    • Triggers
    • Utils
  • In App References
    • AR Occlusion
    • Walk Mode
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  1. OVER Visual Scripting (Legacy)
  2. Nodes
  3. Flow

Other Events

Button ClickedTouchCollisionTriggerCustom EventsAnimation
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