> For the complete documentation index, see [llms.txt](https://docs.overthereality.ai/over-sdk-manual/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.overthereality.ai/over-sdk-manual/ovr-component-system-ancient-legacy/nodes/logics/ovrloopnode.md).

# OvrLoopNode

### Description

This Node is responsible for implementing looping constructs, such as Simple loops and While loops.

#### Attributes

{% hint style="info" %}
**Note**: the following attributes are added to the existing ones from the super class [OvrNode](/over-sdk-manual/ovr-component-system-ancient-legacy/nodes/ovrnode.md)
{% endhint %}

<table><thead><tr><th width="270.76433929815903">Name</th><th width="150">Type</th><th width="340.1572968009442">Description</th><th data-hidden></th><th data-hidden></th></tr></thead><tbody><tr><td>ExecuteOnStart</td><td>boolean</td><td>If True, this node will be executed during the first frame of Play time</td><td></td><td></td></tr><tr><td>ExecutionDelay</td><td><a href="/pages/XQfQFoPQbUdpQHI6RGlQ">OvrFloat</a></td><td>Delay before execution of the <a href="/pages/yGMRrehcB7LHn0vwCNrs">OvrNode</a></td><td></td><td></td></tr><tr><td>EndExecutionDelay</td><td><a href="/pages/XQfQFoPQbUdpQHI6RGlQ">OvrFloat</a></td><td>Delay before execution of the PostExecutionNodes</td><td></td><td></td></tr><tr><td>TimeBetweenEachNode</td><td><a href="/pages/XQfQFoPQbUdpQHI6RGlQ">OvrFloat</a></td><td>Time to pass between each node execution</td><td></td><td></td></tr><tr><td>TimeBetweenEachIteration</td><td><a href="/pages/XQfQFoPQbUdpQHI6RGlQ">OvrFloat</a></td><td>Time to pass between each loop iteration</td><td></td><td></td></tr><tr><td>LoopType</td><td><a href="/pages/kZqGtTF8eJcSy0XGQQfI">OvrLoopType</a></td><td>Type of iteration selected</td><td></td><td></td></tr><tr><td>IterationsCount</td><td><a href="/pages/3j57sIQWIHtYDfVyTr0d">OvrInt</a></td><td>[Only OvrLoopType.IterationsCount] Number of loop iterations</td><td></td><td></td></tr><tr><td>OvrCondition</td><td><a href="/pages/V2gtQdD9aq9Rw33pHBHi">OvrCondition</a></td><td>[Only OvrLoopType.While] Condition to continue looping</td><td></td><td></td></tr><tr><td>Nodes</td><td><a href="/pages/yGMRrehcB7LHn0vwCNrs">OvrNode [ ]</a></td><td>Nodes to execute each loop iteration</td><td></td><td></td></tr></tbody></table>

![Example of OvrLoopNode, with loop type set to While](/files/PtAidM31kDLCv6vsEWs4)

![Example of OvrLoopNode, with loop type set to Iterations Count](/files/nR6srdfVExhdCFOw0tFc)


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