Subclass of Ovr.OvrAsyncNode
This Node is responsible for implementing looping constructs, such as Simple loops and While loops.
Note: the following attributes are added to the existing ones from the super class OvrNode
ExecuteOnStart
boolean
If True, this node will be executed during the first frame of Play time
ExecutionDelay
OvrFloat
Delay before execution of the OvrNode
EndExecutionDelay
Delay before execution of the PostExecutionNodes
TimeBetweenEachNode
Time to pass between each node execution
TimeBetweenEachIteration
Time to pass between each loop iteration
LoopType
OvrLoopType
Type of iteration selected
IterationsCount
OvrInt
[Only OvrLoopType.IterationsCount] Number of loop iterations
OvrCondition
[Only OvrLoopType.While] Condition to continue looping
Nodes
OvrNode [ ]
Nodes to execute each loop iteration