Subclass of Ovr.OvrNode
This trigger must be applied to a UI button. It causes the assigned OvrNode or list of OvrNodes to be executed when the button is clicked.
You can find more info regarding the Unity UI in thisarrow-up-right section.
Note: the following attributes are added to the existing ones from the super class OvrNode
Button
Unity Button refence
Nodes
OvrNode [ ]
Grouped OvrNodes, to be executed in sequence.