Subclass of Ovr.OvrNode
This Node is used to assign values to a Unity UI Text Component.
It can be executed repeatedly during Update, in order to keep refreshing the UI with the correct values.
Note: the following attributes are added to the existing ones from the super class OvrNode
Text
Unity Text Component
ExecuteOnUpdate
boolean
If True, this node will be executed each frame.
OvrVariable
Value to display