OvrUIText

Subclass of Ovr.OvrNode

Description

This Node is used to assign values to a Unity UI Text Component.

It can be executed repeatedly during Update, in order to keep refreshing the UI with the correct values.

Attributes

Note: the following attributes are added to the existing ones from the super class OvrNode

Name
Type
Description

Text

Text

Unity Text Component

ExecuteOnUpdate

boolean

If True, this node will be executed each frame.

OvrVariable

Value to display

Example of OvrUIText, used to diplay the updated score on a Text Component in Canvas.